
Onchas Erivvia
Black Eclipse Corp Band of Brothers
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Posted - 2008.01.20 23:56:00 -
[1]
HIGH 06 x Cruise Missile Launcher I <-- sure. 01 x SMALL TRACTOR BEAM 1 <-- okay 01 x SALVAGER I <-- Uhhuh
MEDIUM 04 x LARGE SHIELD EXTENDERS <-- That's a lot of shield, a lot of sig radius. You're normally better off having shied resist mods (shield hardeners) than just more shields to get chewed through. 01 x 'HYPHNOS' ECM <-- No. Just... no. 01 x MEDIUM SHIELD BOOSTER <-- Definitely not. Medium is a cruiser-sized module. You're never going to rep enough damage with a medium.
You need to follow some of the links given to you that explain how to tank. The goal for missions is to create a tank that can sustain the damage you receive without collapsing. So you have to be able to repair more damage than you take.
LOW 01 x EMERGENCY DAMAGE CONTROL <-- Only if you get some value out of the extra resist on your shields. Better off using a mod that allows you to run your tank mods. 01 x ARMOR KINETIC HARDENER I <-- No. No. No. 01 x ARMOR THREMIC HARDENER I <-- No. No. No. Armour tank OR shield tank. Don't to both for missions. You're better off using these slots for something that will increase your cap recharge or your shield recharge. Despite what some people have said, you CAN armour tank a Raven. Against opponents that do EM damage it might actually be the better choice. BUT, you need to consider the fact that doing so means you have to sink skill training time into both armour and shield training. There's no way at your skill points you're ready for that. 02 x WARP CORE STABILIZER I <-- I've heard of some people using WC stabs on missions, but it wouldn't be my choice. Better off doing something to help your tank.
For a Raven, the medium slots are there for you to fit your tank, the lows are where you fit mods to run your tank. If you get decent skills (eventually) you might be able to switch out one or two low slot spots for a damage mod (like a Ballistic control unit).
DRONES 02 x WARRIOR I DRONES <-- What faction were you fighting? Match your damage output to your opponents weaknesses. If you're facing warp scrambling opponents, you need to make sure you have light drones to target the warp-scrambling frigates to take them down the fastest. 03 x HAMMERHEAD I DRONES
UPGRADES 01 x ROCKET FUEL CACHE PARTINTION I <-- you're better off using something that will improve your tank rather than your damage output (DPS - damage per second) 01 x BAY LOADING ACCELERATOR
It's been an Eon since I've done missions. I have no idea what the best resources there are in the game to help you out. Eveinfo.com used to be the site I used for mission information. You can find out what faction you're facing, what the damage output will be, and that will allow you to fit your ship and damage types for those opponents. It can also be worthwhile to use a scout ship (like a shuttle) to go into missions so you can see what you're up against.
Some missions are just going to kick your ass. You won't be able to do them solo. That's just life. Level 4 missions were never designed to be done solo -- then again, sentry guns were never designed to be tanked. But people have figured-out how to do it and CCP, to their credit, shrugged their shoulders and kept them pretty much intact. Keep that in mind. What reasonable chance do you think a 4.5 mil SP character has to do something that the developers planned would never be done? Obviously you've got to have a pretty special set-up and a pretty advanced set of skills to do it.
My recommendation to you: stick to level 3s or get some mission running buddies.
Don't feel bad, despite the people who are mocking you, most of these assholes have done the exact same thing and jumped into a battleship way before they were ready. You've joined a long and distinguished list of people who have made a mistake. Learn from it (in particular how to set up a tank), and stay out of Level 4 missions until you have the skills to do them.
------------------------------------------ "Damn the torpedoes, full speed ahead!" 'Teh Onchinator' |